Body Cosmos: An Immersive Experience Driven by Real-Time Bio-Data

Rem Rungu Lin, Yongen Ke, Kang Zhang

Research output: Chapter in Book/Conference Proceeding/ReportConference Paper published in a bookpeer-review

Abstract

This paper presents 'Body Cosmos', an artwork that creates a symbiotic relationship between the human body and a simulated cosmic environment through volumetric rendering and particle system. Drawing from DICOM data to simulate the human body and nebulae, we create an interactive and dynamic virtual environment. The real-time bio-data of users, collected via heart rate sensors and EEG devices, is integrated into the visualization, fostering a personal engagement and unity within this 'cosmos.' Body Cosmos provokes curiosity and expands users' imagination, and deepens their understanding of life's macrocosm and microcosm. This exploratory project redefines traditional perceptions of the human body in relation to the universe, creating a unique lens to view selfhood, embodiment, and identity. As we look to the future, the system's evolution will include incorporation of more bio-data sensors, an investigation into its potential psychological and physiological benefits, and the development of social interactive features through multi-user capabilities.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE VIS Arts Program, VISAP 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1-7
Number of pages7
ISBN (Electronic)9798350330229
DOIs
Publication statusPublished - 2023
Event11th IEEE VIS Arts Program, VISAP 2023 - Hybrid, Melbourne, Australia
Duration: 22 Oct 202327 Oct 2023

Publication series

NameProceedings - 2023 IEEE VIS Arts Program, VISAP 2023

Conference

Conference11th IEEE VIS Arts Program, VISAP 2023
Country/TerritoryAustralia
CityHybrid, Melbourne
Period22/10/2327/10/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • Applied computing - Arts and humanities
  • Human-centered computing - Interaction design
  • Human-centered computing - Virtual reality
  • Human-centered computing - Visualization

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