Abstract
Virtual reality (VR) applications desire maximum vection, which, however, is often accompanied by unwanted symptoms of Visually Induced Motion Sickness (VIMS). We report an experiment examining visual attention allocation in central and peripheral visual field among VIMS susceptible and resistant participants, when exposed to large coherently rotating scene. Results supported our hypothesis that individual VIMS susceptibility is negatively associated with visual attention re-allocation during vection. Findings may enrich our understanding of VIMS and solutions to optimize vection without causing VIMS.
| Original language | English |
|---|---|
| Publication status | Published - Apr 2017 |
| Event | Ergonomics & Human Factors 2017 - Duration: 1 Apr 2017 → 1 Apr 2017 |
Conference
| Conference | Ergonomics & Human Factors 2017 |
|---|---|
| Period | 1/04/17 → 1/04/17 |
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