Abstract
With the increasing acceptance of eye tracking as a viable interaction method for Virtual Reality (VR) headsets, thoughtful gaze interaction methods need to be carefully designed to meet common challenges such as the Midas Touch problem, where users unintentionally select onscreen objects by gazing upon them. This paper presents DualGaze, a novel interaction method in which users perform a distinctive two-step gaze gesture for object selection. Once users gaze upon an object that they wish to select, a confirmation flag pops up next to the object at a location where the users' gaze just passed through. This trajectory-adaptive flag placement strategy reduces the chance of unintentional confirmation by requiring a returning gaze back to the flag. We conducted a user study to compare the accuracy and selection speed of DualGaze and the popular gaze fixation method on a simple gaze-typing task. Our results show that DualGaze is significantly more accurate while maintaining a comparable selection speed that was observed to improve with familiarity of use.
| Original language | English |
|---|---|
| Title of host publication | Adjunct Proceedings - 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 79-84 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781538675922 |
| DOIs | |
| Publication status | Published - 2 Jul 2018 |
| Event | 17th IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018 - Munich, Germany Duration: 16 Oct 2018 → 20 Oct 2018 |
Publication series
| Name | Adjunct Proceedings - 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018 |
|---|
Conference
| Conference | 17th IEEE International Symposium on Mixed and Augmented Reality, ISMAR-Adjunct 2018 |
|---|---|
| Country/Territory | Germany |
| City | Munich |
| Period | 16/10/18 → 20/10/18 |
Bibliographical note
Publisher Copyright:© 2018 IEEE.
Keywords
- Midas touch
- eye tracking
- gaze interaction
- interaction methods
- virtual reality
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