In search of textons

Heung Yeung Shum*

*Corresponding author for this work

Research output: Chapter in Book/Conference Proceeding/ReportConference Paper published in a bookpeer-review

Abstract

Texture analysis and synthesis has been studied extensively by many vision and graphics researchers. A very useful concept in texture analysis is texton or the basic element of a texture image. However, it remains unclear how to de- fine a texton despite the fact that Julesz proposed the term "texton" more than twenty years ago. In this talk, I will propose a two-level statistical model with textons and their distribution for texture analysis and synthesis, with the emphasis on how to define textons computationally. Specifi- cally, I will present our recent work on searching for 2D textons in patch-based texture synthesis (ACM ToG, July 2001), 3D textons in Bi-directional texture function (BTF) synthesis (Siggraph'2002) and 1D motion textons in motion texture synthesis (Siggraph'2002).

Original languageEnglish
Title of host publicationProceedings - SMI 2003
Subtitle of host publicationShape Modeling International 2003
Pages197
Number of pages1
DOIs
Publication statusPublished - 2003
Externally publishedYes
Event2003 Shape Modeling International, SMI 2003 - Seoul, Korea, Republic of
Duration: 12 May 200315 May 2003

Publication series

NameProceedings - SMI 2003: Shape Modeling International 2003

Conference

Conference2003 Shape Modeling International, SMI 2003
Country/TerritoryKorea, Republic of
CitySeoul
Period12/05/0315/05/03

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