Abstract
In order to cost-effectively accommodate a large number of titles in a video system, a hierarchical storage system can be used. In this system, not-so-popular video files are stored in a tertiary level such as a disk/tape library. These files are transferred, or "staged," to a secondary level composed of magnetic disks before being streamed to the users. This system overcomes the current limitations in using disk/tape libraries to stream videos and resolves the bandwidth difference between staging and streaming. In this paper, we present, via analysis, a model of the system and determine the minimum storage and bandwidth required, at each level, to meet a given user delay goal. We also analyze a number of system operations pertaining to whether or not a file is played while it is being staged (i.e., stage-streaming) and whether or not the displayed segments are deleted (i.e., trail-deletion). We show that stage- streaming and trail-deletion can achieve substantially lower bandwidth and storage requirements. In order to further increase the streaming and storage scalability, a distributed storage system can be used where multiple local servers are put close to user pools and get their files from one of the libraries through a network. We extend the models developed to such a system and specify the resource requirements to meet a given delay goal.
| Original language | English |
|---|---|
| Pages (from-to) | 907-919 |
| Number of pages | 13 |
| Journal | IEEE Transactions on Computers |
| Volume | 52 |
| Issue number | 7 |
| DOIs | |
| Publication status | Published - Jul 2003 |
Keywords
- Distributed storage systems
- Hierarchical storage systems
- Staging and replacement policies
- Tertiary and secondary levels
- User delay goal
- Video services
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