Multi-Agent Reinforcement Learning Aided Computation Offloading in Aerial Computing for the Internet-of-Things

Zeyu Qin, Haipeng Yao*, Tianle Mai, Di Wu, Ni Zhang, Song Guo

*Corresponding author for this work

Research output: Contribution to journalJournal Articlepeer-review

50 Citations (Scopus)

Abstract

LEO satellite networks have become a necessary supplement to terrestrial networks aiming to provide worldwide, ubiquitous connectivity, especially in complicated areas (e.g., mountains, oceans, and disaster areas) where terrestrial network infrastructures are typically sparingly distributed or unavailable. However, the increasing computation-intensive Internet-of-Things (IoT) applications (e.g., real-time remote monitoring, intelligent transportation) require not only efficient and reliable communication but also massive computing capabilities. Constrained by the battery and computing resources, the computing tasks and data of applications have to be transmitted to remote cloud servers. This bandwidth limitation and high transmission delay in LEO networks will reduce the quality-of-service (QoS) of IoT applications. Recently, the combination of LEO networks and edge computing (i.e., Satellite Mobile Edge Computing, SMEC) offers significant opportunities to address these problems. The IoT devices can directly get the computing resources directly from satellites rather than remote servers, thus avoiding long-distance transmission. Considering the resource constraints on satellites, offloading policy plays a crucial role in whole system performance. In this paper, we design a hybrid offloading architecture, which applies a centralized training and distributed execution framework. Also, we propose a multi-agent actor-critic reinforcement learning algorithm, where a centralized 'critic' is augmented with the global network state to ease the training procedure of distributed user equipments (UE) by evaluating the benefits of their decisions, while the UEs can adjust their policies according to the critic's evaluation and choose their own decisions relying on their observations.

Original languageEnglish
Pages (from-to)1976-1986
Number of pages11
JournalIEEE Transactions on Services Computing
Volume16
Issue number3
DOIs
Publication statusPublished - 1 May 2023
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2008-2012 IEEE.

Keywords

  • Aerial computing
  • computation offloading
  • deep reinforcement learning
  • mobile edge computing
  • multi-agent system

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