Abstract
This paper describes a method of numerical reconstruction for digital holography with changed viewing angles within the Fresnel domain. The proposed algorithm could not only render the real image of the original object with different focal lengths but also with changed viewing angles selected in 3D space. The numerical reconstruction can be implemented by using the Fast Fourier Transform. Some representative simulations are presented to validate the proposed algorithm.
| Original language | English |
|---|---|
| Pages (from-to) | 224-230 |
| Number of pages | 7 |
| Journal | Proceedings of SPIE - The International Society for Optical Engineering |
| Volume | 5005 |
| DOIs | |
| Publication status | Published - 2003 |
| Event | Practical Holography XVII and Holographic Materials IX - Santa Clara, CA, United States Duration: 21 Jan 2003 → 23 Jan 2003 |
Keywords
- Computer holography
- Holography
- Image reconstruction techniques
Fingerprint
Dive into the research topics of 'Numerical reconstruction of 3D objects with different viewing angles'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver