Abstract
This paper describes a method of numerical reconstruction for digital holography with changed viewing angles within the Fresnel domain. The proposed algorithm could not only reconstruct the real image of the original object with different focal lengths but also with changed viewing angles, which could be selected as any angle in space. Some representative simulations are presented to validate the proposed-algorithm.
| Original language | English |
|---|---|
| Pages (from-to) | 814-818 |
| Number of pages | 5 |
| Journal | Journal of Electronic Imaging |
| Volume | 13 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - Oct 2004 |
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