Abstract
Real-world IoT enhanced spaces involve diverse proximity- and gesture-based interactions between users and IoT devices/objects. Prototyping such interactions benefits various applications like the conceptual design of ubicomp space. AR (Augmented Reality) prototyping provides a flexible way to achieve early-stage designs by overlaying digital contents on real objects or environments. However, existing AR prototyping approaches have focused on prototyping AR experiences or context-aware interactions from the first-person view instead of full-body proxemic and gestural (pro-ges for short) interactions of real users in the real world. In this work, we conducted interviews to figure out the challenges of prototyping pro-ges interactions in real-world IoT enhanced spaces. Based on the findings, we present ProGesAR, a mobile AR tool for prototyping pro-ges interactions of a subject in a real environment from a third-person view, and examining the prototyped interactions from both the first- and third- person views. Our interface supports the effects of virtual assets dynamically triggered by a single subject, with the triggering events based on four features: location, orientation, gesture, and distance. We conduct a preliminary study by inviting participants to prototype in a freeform manner using ProGesAR. The early-stage findings show that with ProGesAR, users can easily and quickly prototype their design ideas about pro-ges interactions.
| Original language | English |
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| Title of host publication | CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems |
| Publisher | Association for Computing Machinery |
| ISBN (Electronic) | 9781450391573 |
| DOIs | |
| Publication status | Published - 29 Apr 2022 |
| Externally published | Yes |
| Event | 2022 CHI Conference on Human Factors in Computing Systems, CHI 2022 - New Orleans, United States Duration: 30 Apr 2022 → 5 May 2022 |
Publication series
| Name | Conference on Human Factors in Computing Systems - Proceedings |
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Conference
| Conference | 2022 CHI Conference on Human Factors in Computing Systems, CHI 2022 |
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| Country/Territory | United States |
| City | New Orleans |
| Period | 30/04/22 → 5/05/22 |
Bibliographical note
Publisher Copyright:© 2022 ACM.
Keywords
- AR prototyping
- Gestural interaction
- Mobile augmented reality
- Proxemic interaction