Projected visible light for 3D finger tracking and device augmentation on everyday objects

Shang Ma, Qiong Liu, Mingming Fan, Phillip Sheu*

*Corresponding author for this work

Research output: Contribution to journalJournal Articlepeer-review

2 Citations (Scopus)

Abstract

Recent advances on the Internet of Things (IoT) lead to an explosion of physical objects being connected to the Internet. These objects sense, compute, interpret what is occurring within themselves and the world, and preferably interact with users. In this work, we present a visible light-enabled finger tracking technique allowing users to perform freestyle multi-touch gestures on everyday object's surface. By projecting encoded patterns onto an object's surface (e.g. paper, display, or table) through a projector, and localizing the user's fingers with light sensors, the proposed system offers users a richer interactive space than the device's existing interfaces. More importantly, results from our experiments indicate that this system can localize ten fingers simultaneously with an accuracy of 1.7 mm and an refresh rate of 84 Hz with only 31 ms delay on WiFi or 23 ms delay on serial communication, easily supporting multi-finger gesture interaction on everyday objects. We also develop two example applications to demonstrate possible scenarios. Finally, we conduct a preliminary exploration of 3D depth inference using the same setup and achieve 2.43 cm depth estimation accuracy.

Original languageEnglish
Article number100044
JournalInternet of Things
Volume6
Publication statusPublished - Jun 2019
Externally publishedYes

Bibliographical note

Publisher Copyright:
© 2019 Elsevier Ltd

Keywords

  • Coded visible light
  • Finger tracking
  • Object augmentation
  • Projector-based interaction

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