Review of image-based rendering techniques

Heung Yeung Shum*, Sing Bing Kang

*Corresponding author for this work

Research output: Contribution to journalConference article published in journalpeer-review

219 Citations (Scopus)

Abstract

In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering techniques render novel views directly from input images. Previous image-based rendering techniques can be classified into three categories according to how much geometric information is used: rendering without geometry, rendering with implicit geometry (i.e., correspondence), and rendering with explicit geometry (either with approximate or accurate geometry). We discuss the characteristics of these categories and their representative methods. The continuum between images and geometry used in image-based rendering techniques suggests that image-based rendering with traditional 3D graphics can be united in a joint image and geometry space.

Original languageEnglish
Pages (from-to)I/-
JournalProceedings of SPIE - The International Society for Optical Engineering
Volume4067
Publication statusPublished - 2000
Externally publishedYes
EventVisual Communications and Image Processing 2000 - Perth, Aust
Duration: 20 Jun 200023 Jun 2000

Fingerprint

Dive into the research topics of 'Review of image-based rendering techniques'. Together they form a unique fingerprint.

Cite this