TY - GEN
T1 - The turn model for adaptive routing
AU - Glass, Christopher J.
AU - Ni, Lionel M.
PY - 1992
Y1 - 1992
N2 - A model for designing wormhole routing algorithms that are deadlock free, minimal or nonminimal, and maximally adaptive is presented. The model is based on analyzing the direction in which packets can turn in a network and the cycles that the turns can form. Prohibiting just enough turns to break all of the cycles produces algorithms with the above properties. The two most common network topologies for wormhole routing, n-dimensional meshes and k-ary n-cubes, without extra channels, are considered. In an n-dimensional mesh, just a quarter of the turns must be prohibited to prevent deadlock. The remaining three quarters of the turns permit partial adaptiveness in routing. Partially adaptive routing algorithms are described for 2-D meshes, n-dimensional meshes, k-ary n-cubes, and hypercubes. Simulations of partially adaptive and nonadaptive routing algorithms for 2-D meshes and hypercubes show that which algorithm has the lowest latencies and highest sustainable throughput depends on the pattern of message traffic. For nonuniform traffic, partially adaptive routing algorithms perform better than non-adaptive ones.
AB - A model for designing wormhole routing algorithms that are deadlock free, minimal or nonminimal, and maximally adaptive is presented. The model is based on analyzing the direction in which packets can turn in a network and the cycles that the turns can form. Prohibiting just enough turns to break all of the cycles produces algorithms with the above properties. The two most common network topologies for wormhole routing, n-dimensional meshes and k-ary n-cubes, without extra channels, are considered. In an n-dimensional mesh, just a quarter of the turns must be prohibited to prevent deadlock. The remaining three quarters of the turns permit partial adaptiveness in routing. Partially adaptive routing algorithms are described for 2-D meshes, n-dimensional meshes, k-ary n-cubes, and hypercubes. Simulations of partially adaptive and nonadaptive routing algorithms for 2-D meshes and hypercubes show that which algorithm has the lowest latencies and highest sustainable throughput depends on the pattern of message traffic. For nonuniform traffic, partially adaptive routing algorithms perform better than non-adaptive ones.
UR - https://www.scopus.com/pages/publications/0026867329
U2 - 10.1145/139669.140384
DO - 10.1145/139669.140384
M3 - Conference Paper published in a book
AN - SCOPUS:0026867329
SN - 0897915097
SN - 9780897915090
T3 - Conference Proceedings - Annual Symposium on Computer Architecture
SP - 278
EP - 287
BT - Conference Proceedings - Annual Symposium on Computer Architecture
PB - Publ by IEEE
T2 - 19th International Symposium on Computer Architecture
Y2 - 19 May 1992 through 21 May 1992
ER -