TY - GEN
T1 - Turn model for adaptive routing
AU - Glass, Christopher J.
AU - Ni, Lionel M.
PY - 1993
Y1 - 1993
N2 - We present a model for designing wormhole routing algorithms that are deadlock free, livelock free, minimal or nonminimal, and maximally adaptive. A unique feature of this model is that it is not based on adding physical or virtual channels to network topologies (though it can be applied to networks with extra channels). Instead, the model is based on analyzing the directions in which packets can turn in a network and the cycles that the turns can form. Prohibiting just enough turns to break all of the cycles produces routing algorithms that are deadlock free, livelock free, minimal or nonminimal, and maximally adaptive for the network. In this paper, we focus on the two most common network topologies for workhole routing, n-dimensional meshes and k-ary n-cubes, without extra channels. In an n-dimensional mesh, just a quarter of the turns must be prohibited to prevent deadlock. The remaining three quarters of the turns permit partial adaptiveness in routing. Partially adaptive routing algorithms are described for 2D meshes, n-dimensional meshes, k-ary n-cubes, and hypercubes. Simulations of partially adaptive and nonadaptive routing algorithms for 2D meshes and hypercubes show that which algorithm has the lowest latencies and highest sustainable throughput depends on the pattern of message traffic. For nonuniform traffic, partially adaptive routing algorithm perform better than non-adaptive ones.
AB - We present a model for designing wormhole routing algorithms that are deadlock free, livelock free, minimal or nonminimal, and maximally adaptive. A unique feature of this model is that it is not based on adding physical or virtual channels to network topologies (though it can be applied to networks with extra channels). Instead, the model is based on analyzing the directions in which packets can turn in a network and the cycles that the turns can form. Prohibiting just enough turns to break all of the cycles produces routing algorithms that are deadlock free, livelock free, minimal or nonminimal, and maximally adaptive for the network. In this paper, we focus on the two most common network topologies for workhole routing, n-dimensional meshes and k-ary n-cubes, without extra channels. In an n-dimensional mesh, just a quarter of the turns must be prohibited to prevent deadlock. The remaining three quarters of the turns permit partial adaptiveness in routing. Partially adaptive routing algorithms are described for 2D meshes, n-dimensional meshes, k-ary n-cubes, and hypercubes. Simulations of partially adaptive and nonadaptive routing algorithms for 2D meshes and hypercubes show that which algorithm has the lowest latencies and highest sustainable throughput depends on the pattern of message traffic. For nonuniform traffic, partially adaptive routing algorithm perform better than non-adaptive ones.
UR - https://www.scopus.com/pages/publications/0027885640
M3 - Conference Paper published in a book
AN - SCOPUS:0027885640
SN - 0897915097
T3 - Proceedings of the Ninth Annual International Symposium on Computer Architecture
SP - 278
EP - 287
BT - Proceedings of the Ninth Annual International Symposium on Computer Architecture
PB - Publ by ACM
T2 - Proceedings of the 19th Annual International Symposium on Compu- ter Architecture
Y2 - 19 May 1992 through 21 May 1992
ER -